Three counts, one roster · checked 2026-10-01

Trainers in patch 1.2.0

Patch 1.2.0 / Balance 24. Facts below are tied to a source checked on 2026-10-01. Anything still open is marked unconfirmed.

Ability lines I will stand behind

Painter and Chef can add a type to a Batomon. Chemist starts at poison +3. Redhead gives Fire +3 burn after each win. Smuggler puts other regions’ Batomon in the shop. Gamer reveals the run’s mythical at the start and lets you inspect it. Those five are the ones with a patch or mechanics sentence attached.

1.0.0 added six classes by name: Twins, Gentleman, Painter, Burglar, Scavenger, and Black Belt. That is the jump that landed on the “17 trainer classes” line on batomon.app.

The 24 dex slugs, so the names are searchable

batodex listed these rows on 2026-10-01: Mysterious Trainer, Black Belt, Bug Catcher, Burglar, Chef (filed as pyromaniac), Chemist, Egg Breeder, Gamer, Gentleman, Lucky Girl, Mad Scientist, Masked Man, Monster Ranger, Musician, Painter, Redhead, Rich Lady, Scavenger, Shopkeeper, Smuggler, Swim Coach, Treasure Hunter, Twins, and Youngster. Some of those read like NPC or hidden rows. I do not have an unlock quest for any of them, so I am not writing “how to unlock Painter.”

Popularity is not a power tier

The community trainer-choice table at 09:32 UTC on 2026-10-01 covered 212,991 choices, 23 trainer names, ranked mode and Balance 24. Smuggler was picked in 11.2% of choices, Lucky Girl in 6.5%, and Painter in 6.2%. These are picks divided by choices, not win rates. The broader status page’s 238,608 observations uses a different sample. We do not convert popularity into a claim that a trainer wins more.

Trainer abilities and detail guides

TrainerCommunity ability text
Mysterious Trainer (???)Gain MissingN.
Black BeltOn Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Bug CatcherThe first Bug monster you buy each day is free.
BurglarTrinket gifts only offer 2 choices, but you can take both of them.
ChefYour singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
ChemistYour Toxic monsters have +3 Poison. When any monster levels up, increase this effect by +1 Poison.
Egg BreederGain a Purple Egg that hatches into a level 2 Super Rare monster in 5 days.
GamerGain a Mythical monster and $30 on day 9.
GentlemanFrom day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Lucky GirlSHINY monsters are more likely to appear.
Mad ScientistOn day 7, transform monsters on your active team into random level 1 Legendary monsters.
Masked ManEvery 4 days, choose a trainer and gain their ability.
Monster RangerStart with an Uncommon monster. Get another copy of that monster every 2 days.
MusicianIf you have exactly 1 Electric monster on your team, it will have +150% Shock.
PainterRandom species will be painted with every type this run.
RedheadOn Victory Give your Fire monsters +3 Burn permanently.
Rich LadyGain shop rank +2 and $10.
ScavengerGain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
ShopkeeperYour shop stocks Item 1 rarity tier higher and cost 15% less.
SmugglerBatomon from other regions appear in your shop and cost 25% less.
Swim CoachGain a random Water monster each day.
Treasure HunterWhen you get Trinket gifts, your choices are 1 rarity tier higher.
TwinsWhen monsters merge into level 3, gain an exact copy with a sell value of 0.
YoungsterGain 3 free rerolls every day.

Sources

Trainer select art from Batomon Showdown, official 1920 by 1080 screenshot.
Trainer select art from Batomon Showdown, official 1920 by 1080 screenshot.
Steam store screenshot of Batomon Showdown, 1920 by 1080, captured from app 4557380.
Steam store screenshot of Batomon Showdown, 1920 by 1080, captured from app 4557380.

Questions on this page

How many trainers are there?

17 on the official feature list. At least 18 after Smuggler in 1.2.0. A community dex shows 24 rows, including hidden or NPC-style entries. Pick the sentence that matches the source.

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