93 trinkets, 40 items · checked 2026-10-01

Trinkets and items

Patch 1.2.0 / Balance 24. Facts below are tied to a source checked on 2026-10-01. Anything still open is marked unconfirmed.

Counts and a few names

The community item dex on 2026-10-01 listed 93 trinkets and 40 items. Trinket names in that set include Zenith Stone, Alpha Crown, Excalibur, Holy Grail, Master Crown, and Ultra Duplicator. Items are bought in the shop or handed out by events. Tickets (Blue, Gray, Green, Purple, Golden, Crimson) are items, not redeem codes. The codes page explains that distinction.

Prices that moved or matter for level 4

ItemPrice in the notes
Basic Candy$30
Rare Candy$40
Ultra Candy$60, a confirmed level-4 path
Recruiting Flyer$90
Crimson Ticket$30 after 1.2.0, down from $50
Green Stone, Fake Coin, Lucky Coin, Blue Ticket$0

Zenith Stone after 1.2.0

Zenith Stone no longer amplifies percentage bonuses. Metal Bat and Metronome were the examples in the notes. If a build guide from launch week stacks Zenith Stone on a percent trinket, retire that step.

40 shop and event items

Community card text checked 2026-10-01T10:02:56.314Z. Prices are in-game currency, not real money. These lists include special-event entries; a listed entry is not necessarily available in every shop.

NameRarityAbilityCost
Apex BaitUncommonRank up the shop.$20
Basic BaitCommonLower the shop rank.$0
Basic CandyRareLevel up a random level 1 Common or Uncommon monster.$30
Battery PackRareGive your Electric monsters +1 Shock.$0
Black FeatherMythicalGive 1 random monsters +1 Multicast.$30
Black SludgeRareGive your Toxic monsters +1 Poison.$0
Blue TicketRareReroll a shop with all Rare monsters.$0
CakeCommonGive 2 random monsters +5 Damage.$0
CoffeeSuper RareAt the start of the next battle, Batomon On Battle Start abilities activate an additional time.$5
CouponCommonReduce the cost of monsters in your shop by 3.$0
Crimson GiftMythicalGain a random Mythical Trinket.$70
Crimson TicketMythicalReroll a shop with all Mythical monsters.$30
Dowsing RodUncommonChoose a Common Trinket gift.$15
Fake CoinCommonGain 1 free reroll.$0
FeastUncommonGive your monsters +5 Damage.$0
Focus PillSuper RareYour monsters with no abilities gain +15% Cooldown Speed.$0
Gold PowderRareGive a random monster +20 Sell Value.$5
Golden GiftLegendaryGain a random Legendary Trinket.$50
Golden TicketLegendaryReroll a shop with all Legendary monsters.$0
Gray ChipCommonIf you win the next battle, gain $15.$0
Gray TicketUncommonReroll a shop with all Common monsters.$0
Green StoneCommonTransform a random Common monster into an Uncommon monster.$0
Green TicketUncommonReroll a shop with all Uncommon monsters.$0
Hot PepperRareGive your Fire monsters +1 Burn.$0
LootboxSuper RareGet a random Legendary monster.$30
Lucky CoinRareGain $3. You can use 1 more item(s) today.$0
Magic LassoLegendaryGain an exact copy of the enemy's top middle Batomon in the next battle.$50
Mystic PearlRareGive your Water monsters +10 Heal.$0
Nana BerryUncommonGive the bottom right monster +5% Cooldown Speed. You can use 1 more item(s) today.$1
Pom BerryUnconfirmedAbility unconfirmed: the community detail URL returned 404. Name and cost are shown in its index.$1
Purple GiftSuper RareGain a random Super Rare Trinket.$40
Purple TicketSuper RareReroll a shop with all Super Rare monsters.$0
Rare CandyLegendaryLevel up a random level 1 monster.$40
Recruiting FlyerSuper RareGet a random level 3 Uncommon monster.$90
Red CoinUncommon+$20 and lose 1 life.$0
Shiny BerryMythicalTurn a random monster SHINY. You can use 1 more item(s) today.$1
Shiny PebbleRareGive your Rock monsters +20 Shield.$0
Tote BagSuper RareYou can use 2 more item(s) today.$5
Ultra CandyMythicalLevel up a random level 3 monster.$60
VoucherCommonBuy a random monster from the shop for free.$5

93 trinkets

Community card text checked 2026-10-01T10:02:56.314Z. Prices are in-game currency, not real money. These lists include special-event entries; a listed entry is not necessarily available in every shop.

NameRarityAbility
Alpha CrownMythicalOn Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
Ancient PlumeRareOn Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
Arcade CoinsRareGain 10 free rerolls.
BarbellLegendary+5000 HP
Bargain BinCommonThe first Common monster you buy each day is free.
Blitz BellSuper RareMonsters in your shop have +25% Cooldown Speed.
Blue IncenseRareThe next 5 shops will contain only Rare monsters.
Boxing GloveCommonOn Victory Your team gains +5 Damage permanently.
Bug NetUncommonBug monsters in the shop cost 3 less.
Candy JarLegendaryOn Battle Start Your Common and Uncommon monsters permanently level up to level 3.
Dryad's CharmLegendary+30% HP
Earth CrestUncommonOn Battle Start Your monsters in the rightmost column gain +10% Shield permanently.
Echo BellSuper RareWhen you buy a 0 cost item, use it an additional time.
Echo CharmUncommonYour monsters' On Bought abilities activate an additional time.
ExcaliburMythicalYour monsters have +350 Damage.
Fake DiamondRareThe next time you lose a battle, gain $40.
Fancy SwordLegendaryYour monsters have +3% Damage for each Trinket you have.
Fire BellUncommonFire monsters in your shop have +5 Burn.
Fire OrbUncommonYour Fire monsters have +3 Burn.
Fool's GoldRareIncrease Income by $15. The shop no longer stocks Item.
Giant ClubLegendaryYour monsters with a Cooldown of 5.0 seconds or above have +70% stats (except Cooldown and Multicast).
Gold BarRareIncrease Income by $10.
Gold BraceletCommonAt the start of each day, give a random monster +8 Sell Value.
Gold IncenseLegendaryThe next 5 shops will contain only Legendary monsters.
Gold NuggetCommonIncrease Income by $3.
Gold TrophyCommonOn Victory Gain $8.
Gold-o-maticLegendaryIncrease Income by $30.
Greedy GlovesUncommonYou can take all of the choices from your next Trinket gift.
Grow LampSuper RareYour Grass monsters only need 2 copies to level up.
Haste CrownSuper RareYour top middle monster has +20% Cooldown Speed.
Haste OrbSuper RareYour monsters have +10% Cooldown Speed.
Hero's SwordRareYour monsters have +12 Damage.
Holy GrailMythicalOn Victory Gain $100.
JunkCommonDoes nothing.
KaleidoscopeRareYour monsters that don't share a type with any ally have +25% Cooldown Speed.
Link CableRareAll of your team's monsters are now considered adjacent to each other.
Locked BoxCommonThe next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
Market LicenseUncommonIncrease shop rank by 1.
Master CrownMythicalYour top middle monster has +80% stats (except Cooldown and Multicast).
Mega DuplicatorRareGain 2 additional copies of the next non-unique Trinket from a gift.
Mega Upgrade DiscMythicalWhen a monster reaches level 3, level it up again and destroy this.
Membership CardUncommonYou can use 1 additional Item each day.
Metal BatRareOn Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
MeteoriteRareOn Battle Start Your monsters with no abilities gain +20 Damage permanently.
MetronomeLegendaryWhen your monsters cast, they gain +10 Damage for this battle.
Mighty BellLegendaryMonsters in your shop have +300 Damage.
Mini DuplicatorCommonGain an additional copy of the next non-unique Trinket from a gift.
Momentum FlagSuper RareOn Battle Start Your monsters in the leftmost column gain +8% Cooldown Speed permanently.
Mysterious CharmSuper Rare+25% HP
Mysterious ChestLegendaryOn Battle Lost Gain a random non-unique Legendary Trinket.
Mysterious GemLegendaryYour monsters have +20% Damage.
Mysterious MaskSuper RareChoose a trainer and gain their ability.
Mystic IncenseMythicalA Mythical monster will appear in your next shop.
Piggy BankUncommonGain +$1 for each $10 you have at the end of each day.
Poison BellUncommonToxic monsters in your shop have +6 Poison.
Poison OrbUncommonYour Toxic monsters have +3 Poison.
Power BandUncommonGive the first monster you buy each day +20 Damage.
Power BellRareMonsters in your shop have +25 Damage.
Power CrownUncommonYour top middle monster has +20 Damage.
Power PouchCommonWhen you buy an item, give your monsters +2 Damage.
Purple IncenseSuper RareThe next 5 shops will contain only Super Rare monsters.
Quick BellCommonMonsters in your shop have +4% Cooldown Speed.
Quick FlagCommonYour monsters in the leftmost column have +4% Cooldown Speed.
Rainbow BerryCommonYour monsters have +4 Damage for each unique type on your team.
Rainbow PearlMythicalAll monsters in your shop are SHINY.
Rally FlagUncommonOn Battle Start Your monsters in the leftmost column gain +12 Damage permanently.
Razor BeakSuper RareYour Flying monsters have +1 Multicast.
Repeater CharmSuper RareYour monsters' On Battle Start abilities activate an additional time.
Research NotesLegendaryLegendary monsters are much more likely to appear in your shop.
Rigged DiceRareThe first shop each day stocks only the rarest monsters and items your shop rank allows.
Rocket BootsSuper RareMonsters in your shop gain Flying typing.
Sapphire AmuletRareYou receive 25% more Heal.
Sapphire RingCommonMonsters in your shop have +10% Heal.
Scrap SwordRareYour monsters have +2 Damage for each Common Trinket you have.
Sea CrestUncommonOn Battle Start Your monsters in the rightmost column gain +10% Heal permanently.
Silver WatchRareWhen a monster levels up from a merge, it gains +12% Cooldown Speed.
Small ClubUncommonYour monsters with a Cooldown of 5.0 seconds or above have +20% Damage.
Speed CrestRareYour monsters in the rightmost column have +15% Cooldown Speed.
Speed WhistleCommonThe next monster you buy has +12% Cooldown Speed.
Tempo CharmCommonOn Battle Start A random monster gains +4% Cooldown Speed permanently.
TerrariumRareYour Bug monsters have +20% Damage.
Topaz AmuletRareYou receive 25% more Shield.
Topaz RingCommonMonsters in your shop have +10% Shield.
Training WeightsCommon+100 HP
Treasure MapCommonYour next Trinket gift choices are 1 rarity tier higher.
Ultra DuplicatorMythicalGain an additional copy of each non-unique Trinket from a gift.
Upgrade DiscSuper RareWhen you buy a monster, level it up and destroy this.
VIP PassSuper RareYour shop no longer stocks anything Common or Uncommon.
WarhornRareOn Battle Start Your monsters gain +10 Damage permanently.
Winged CrownLegendaryYour top middle monster has +1 Multicast.
Winged FossilUncommonYour Flying monsters have +25% stats (except Cooldown and Multicast).
Wood SwordCommonYour monsters have +5 Damage.
Zenith StoneLegendaryWhen your monsters gain stats, they gain +80% more (except Multicast and % bonuses).

Sources

Batomon Showdown shop screen from the official press kit, 1920 by 1080.
Batomon Showdown shop screen from the official press kit, 1920 by 1080.
An in-run event screen in Batomon Showdown, official 1920 by 1080 screenshot.
An in-run event screen in Batomon Showdown, official 1920 by 1080 screenshot.

Questions on this page

Does Green Stone keep a level?

Yes, according to the community transformation guide: level, shiny state, permanent bonuses, added types and tracked progress survive species changes. Green Stone changes a random Common into an Uncommon. This is community documentation, not an independently recorded test.

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