Normal level 1 · community dex · checked 2026-10-01

Onsetra: stats and ability

Patch 1.2.0 / Balance 24. Facts below are tied to a source checked on 2026-10-01. Anything still open is marked unconfirmed.

Normal level-1 card

RarityLegendary
TypesDragon
Cooldown (seconds)4.0
Printed statsDamage 100
TimingSee ability condition
In-game cost$50

Ability: The ally behind applies its Ongoing abilities 1 additional time(s).

Team use and patch context

The community Ongoing guide says Lv1 Onsetra adds one application of the ally behind’s Ongoing ability. It needs an appropriate ally behind it; a strong raw-damage card without an Ongoing ability does not fulfill that plan.

These are card-reading notes, not a measured best-team claim. Match the target, timing, type and required condition to your actual allies before spending gold. In-game cost is run gold, not a real-money price. Normal shop rarity weights do not guarantee a specific species, and event or evolution entries are not automatically ordinary shop offers.

Level, evolution and verification

This page deliberately keeps normal level 1 separate from levels 2, 3 and 4. Standard copy merging ends at level 3; level 4 requires a special effect. An evolution can also have its own condition, so the ability text above should be checked before buying another copy. Added types, permanent bonuses and equipment can change a live inspection panel. Compare like-for-like before treating a screenshot as a changed base stat.

Source: batodex Onsetra card, community transcription retrieved 2026-10-01T09:23:05.895Z. Official updates: Steam announcements. No third-party sprites are copied.

A field arena battle in Batomon Showdown, official 1920 by 1080 screenshot.
A field arena battle in Batomon Showdown, official 1920 by 1080 screenshot.

Questions on this page

Does this card describe shiny Onsetra?

No. These are normal Lv1 values. Shiny and higher-level variants must be read separately; no values are extrapolated here.

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